// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information.

// Ported from um/d3d12.h in the Windows SDK for Windows 10.0.20348.0
// Original source is Copyright © Microsoft. All rights reserved.

namespace ComputeSharp.Win32;

internal enum D3D12_TEXTURE_ADDRESS_MODE
{
    D3D12_TEXTURE_ADDRESS_MODE_WRAP = 1,
    D3D12_TEXTURE_ADDRESS_MODE_MIRROR = 2,
    D3D12_TEXTURE_ADDRESS_MODE_CLAMP = 3,
    D3D12_TEXTURE_ADDRESS_MODE_BORDER = 4,
    D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE = 5,
}